Longdue is a studio focused on creating rich, emotional, story-first games that challenge players' expectations.
Hopetown is a narrative-first RPG inspired by Disco Elysium, set in a decaying town haunted by both ghosts and memories. This role involves leading a team, crafting compelling narratives, and aligning them with production milestones to build a rich, emotional RPG experience. The studio values creative freedom, thoughtful project work, and collaboration over convention.
Longdue is a studio focused on creating rich, emotional, story-first games that challenge players' expectations.