We are seeking a Senior Environment Artist (with leadership responsibilities) to join our team! You’ll create game-ready environment art end-to-end, and lead a small pod or strike team. We’re looking for positive, inclusive communicators who can bring clear, proactive communication and a solutions-focused attitude.
Requirements
- Minimum 8-years of professional game industry experience with at least one shipped title.
- Experience working with industry standard tools such as Maya, 3DS Max, Blender, Substance Painter, Substance Designer, ZBrush, etc
- Proven experience shipping or delivering real-time environment work in Unreal Engine 4 or 5.
- Strong environment art fundamentals: composition, mood, scale, material definition, and cohesion.
- Strong modeling skills (architectural/modular, hard-surface, and organic); solid UV and baking fundamentals.
- Strong texturing/material skills (Photoshop + Substance Painter; Designer/trim workflows strongly preferred).
- Demonstrated optimization knowledge (LODs, texel density, streaming, draw calls, memory budgets).
- Leadership-level communication: clear written and verbal updates, actionable feedback, strong collaboration habits.
- Experience mentoring or guiding other artists (formal lead title not required, but leadership behaviors are).
- Can work Central (CT) core hours with possible overlap hours with Pacific (PT) or Eastern (ET).
Benefits
- 3 weeks of paid leave
- Benefits package including medical, dental and vision
- Sick Leave
- Disability Coverage
- Performance bonus
- Corporate holidays
- 401(k) Retirement Plan with company matching
- Professional Development