Create photo-real digital assets/environments to a high visual effects standard, responsible for modeling, scene assemblies, texturing, lookdev and shading, layout, lighting, rendering and re-projection.
Requirements
- Previous experience working in a feature film or high end episodic VFX pipeline
- Strong knowledge of Houdini, Maya, Blender, Mari, Substance Painter, Arnold and Nuke
- Proven experience with Modeling, UV layout, texturing, layout, lighting, rendering
- Strong understanding of the entire VFX process with experience of 3D and 2.5D workflows
- Creative problem solving abilities with keen attention to detail
- Strong aesthetic skills in judging photo-realism, perspective and composition
- Experience working with shoot data including photographic and reference data, HDRIs, photogrammetry and Lidar
- Ability to deliver under pressure and be proactive with good organisational and communication skills