Smoking Gun Interactive (SGI), founded in 2007 by award‑winning veterans, is a leading game‑development studio that specializes in creating original IP and collaborating with major brands to produce immersive titles across mobile, console, PC, and Kinect platforms. The studio focuses on strategy and casual gaming experiences, delivering world‑class gameplay that engages millions of players worldwide. SGI distinguishes itself through a fearless approach to IP development, a commitment to cutting‑edge technology, and an unwavering pursuit of the highest quality in every project. With a tight‑knit team of creative talent, SGI fosters an innovative culture that attracts professionals eager to build the next generation of interactive entertainment.
Open Positions
C++ Programmer
2+ years of C++ experience, Bachelor's degree in Computer Science or equivalent, passion for playing and creating innovative games
Studio Design Director
10+ years of experience, 3+ AAA titles shipped, and deep understanding of game systems
Senior/Principal UX Designer
6+ years of professional experience in UX design in the game industry with multiple shipped titles in the mobile space, Strong portfolio, Proficiency with modern design and prototyping tools, etc
Quest Designer (Contract)
2-3 years experience as a Quest Designer, experience implementing gameplay or narrative content in Unreal Engine 4 or 5, strong understanding of quest structure, player flows, and progression logic
Senior Character Artist - Reviewer
5+ years of professional experience as a Character Artist or Senior Character Artist in game development, expert understanding of human and creature anatomy, and proficiency in industry-standard software
Producer
3-5 yrs of game design experience, shipped titles on mobile/PC, & UI design. Bachelor's degree & proficiency in project management & Jira. Strong communication & problem solving skills required
Studio Design Director
10+ years experience in Design Leadership. AAA level projects. Deep game knowledge & premium/freemium strategy understanding. Proven game dev pitch/execution experience
Senior Game Designer
3-5 years of experience as a game designer, experience with at least 2 shipped titles, and a bachelor's degree
Senior Programmer (Unreal Engine 5)
5+ years in game development, CS degree required, Unreal Engine expertise, and proven ability to work independently and collaboratively
Narrative Designer (Contract)
2-3 years experience as a Narrative Designer, shipped at least 1 title, and strong understanding of interactive storytelling
