RocketWerkz is an independent video game studio headquartered on Auckland’s waterfront in New Zealand, founded by renowned developer Dean Hall, creator of the hit survival game DayZ. The studio focuses on complex simulation and engineering titles, with its flagship releases Icarus and Stationeers available on Steam. RocketWerkz combines creative autonomy with the financial and logistical support of one of the world’s largest game publishers, enabling ambitious projects that push the boundaries of sandbox gameplay. Its unique blend of indie craftsmanship and industry backing positions RocketWerkz as a distinctive innovator in the simulation gaming sector.
Open Positions
Expressions of Interest
Loves working as part of a team, Eye for continuous improvement, Confident in participating in discussion, Solutions-focused mindset
Senior DevOps Engineer
Proven CI/CD expertise, mastery of Git, experience with GitHub, and strong collaboration skills
Senior Game Designer (Unreal Engine)
6+ years of game design experience, expertise in Unreal Engine 4, and a strong portfolio of games contributed to
Senior C++ Game Programmer (Unreal Engine)
6+ years of game programming experience, strong Unreal Engine Blueprints understanding, and excellent communication skills required
Senior Game Programmer (C#)
8+ years of software development experience, Extensive experience in C# software development, Experience in working collaboratively within a programming team
